Saturday, January 09, 2010

Army Of Two uhh.. 2, 40th day Review

My guns are bigger than yours!

Army of Two, the 40th Day is the return of the inseparable, foul - mouth mercenaries, Elliot Salem and Tyson Rios. This second installment starts you day to the exotic location of Shanghai, that's ends up in utter chaos. Missiles raining down, planes crashing and and buildings rumbling into dust. It's up to these two knuckle heads to find out what's going on.. and really get paid. Here's is the story..

The story is entirely based in the collapsing city of Shanghai. (If you don't know your world map, its somewhere in China). When you enter the streets of Shanghai, it feels like a living and breathing location. Some places might look the same everywhere, but that's just minor complains. Every nooks and cranny is polished with details, every rubble was weight, even building tumbles realistically. There's even iconic building and skyscrapers that makes the the whole game feels more real.

if you played the first game, you would remember the core game mechanics of Army of Two franchise. Co-op if still the key to survival of this mission. Well that's what it says in the tagline, " Fight together. Survive together". (I wonder if they share the same woman together too? hmmm..). There's a few new moves that's really useful in the battlefield. You can actually pull off a hostage situation, or "meat shield", you can "tag enemies so your AI or human players can dish out certain enemy and you take on another, and there's the moral decision making. It lets you decides the outcome of the game, but doesn't really effects the overall story.

It's not really Army of Two if you don't pimp out your arsenals. Pimping your weapons is a huge welcome in the menu. You can select crazy amounts of customization on your weapons adding bling-blings or other useful hardware you can imagine. Also Aggro is also in the mix of the game. If you don't know anything about Aggro, it lets player becoming red, like Rudolf the F##king red-nose reindeer. The more Aggro you have on your meter, the more threat it is for the enemies, making you the primary target. This is a handy tactic letting your partner either slipping unnoticed and flanking you from the other side. The game really shines when you have a real partner who knows the nature strategy of the game and loves the original Army of Two. This would act unpredictability and more replay value in the game. Plus a little competition makes it more interesting. My shot, my kill.. Nice...

There you have it. Army of Two, 40th Day is a great sequel that really listened to what shooter fans would really like in the core mechanics of real co-op gameplay. This installment is better than the first, the stakes are higher, you AI partner is much smarter, there's a few glitches, even sometimes enemy AI just standing there and do nothing, but overall its still captures the great aspects and a new benchmark for co-op play. It not always perfect, but it's still really fun hearing them cuss on one another. A 4 out of 5.